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Sword Art Online Hollow Realization Did Updates Fix Vita Version

2016 video game

Sword Art Online: Hollow Realization
Sword Art Online Hollow Realization boxart.png
Developer(southward) Aquria
Publisher(due south) Bandai Namco Entertainment
Series Sword Fine art Online
Platform(s) PlayStation 4, PlayStation Vita, Microsoft Windows, Nintendo Switch
Release PlayStation 4, PlayStation Vita
  • JP: October 27, 2016
  • WW: November eight, 2016
Microsoft Windows
  • WW: October 27, 2017
Nintendo Switch
  • JP: April 25, 2019
  • WW: May 24, 2019
Genre(s) Part-playing
Style(southward) Single-thespian, multiplayer

Sword Fine art Online: Hollow Realization ( ソードアート・オンライン -ホロウ・リアリゼーション- , Sōdo Āto Onrain -Horō Riarizēshon- ) is a video game developed past Aquria and published by Bandai Namco Entertainment for the PlayStation 4, PlayStation Vita, and Windows PC, based on the Japanese light novel serial, Sword Art Online. It is the fourth video game in the series and the successor to Sword Fine art Online: Lost Song. Hollow Realization was released on October 27, 2016 in Japan,[1] and on November 8, 2016 for North American and European territories.[2] [3] A Nintendo Switch version of the game was released on April 25, 2019 in Japan, and worldwide on May 24th, 2019.[four]

Gameplay [edit]

Dissimilar in Sword Art Online: Hollow Fragment and Lost Song, a party in Hollow Realization consists of four characters including the thespian, instead of three.[5] [6] While HF is played like a office-playing game and LS like an action role-playing game, Hr is based on HF 's mode, but with action elements integrated.[7] Characters can be customized through in-game character creation, with gender, height, figure, weapons, and physical appearance changeable.[viii] Additionally, over 300 not-player characters appear in the game, with all of them existence recruitable to join the player's party. Players can create special bonds with these characters past giving equipment to them. Strengthening the bail also increases the character's strength.[ix]

A new battle system also features in Hollow Realization, where the four-person team of players fight monsters using sword skills in a similar fashion to the original Sword Art Online game. Players tin can also direct and receive guidance from party members in collaborating to perform team strategies and attacks.[two] Players perform chain attacks with party members using a "Switch" system for greater damage output confronting powerful monsters, including charged attacks and aerial combos.[2] [10] This includes "Named Monsters", which are monsters with pregnant strength that appear without alert.[8] Gear up in a "wider globe", Hollow Realization features monsters new to the series.[nine] A healing system in the game allows defeated characters to rejoin the battle equally long equally teammates are still fighting.[10] The game features online multiplayer.[vii]

Hollow Realization is approximately xxx to xl hours in length; still, completely finishing the game such as leveling up to the highest level and completing all the quests will take the thespian approximately lxx to 100 hours.[xi] The game has downloadable content, including the free expansion pack Fighters of the Blue Sky, featuring Sword Art Online: Lost Vocal characters Rain and Seven, a new PvP characteristic, and an additional story.[12] The paid expansion pack Shrine Maiden of the Completeness, adds an boosted three chapters.[12]

Synopsis [edit]

[...] Y'all've always had to start at not-level 1 in all of the previous games—you know how Kirito would be level 100 at the start of the previous games, because he's already that level? I wanted to create a Sword Art Online game where players can first from level 1. That's the gameplay experience I would like to provide players. [...] Now, the player can experience how Kirito adventures through the earth of Sword Art: Origin from the base level.

Yosuke Futami, producer[11]

Hollow Realization takes place in Sword Art: Origin, a restoration of Aincrad titled Ainground,[11] with intentions of enquiry and development[xiii] in the year 2026, three years afterward the original Sword Fine art Online event.[14] However, unlike in Sword Art Online, Ainground is ane large flooring, instead of multiple, while the castle itself was renamed to Aincrad,[vii] where several monsters can be battled.[2]

The chief character of the game is a 14-year old AI, known equally Premiere,[15] that travels with Kirito.[6] Although she is part of the game's initial release, a subsequently patch would tweak her "vocabulary and personality" in-game to a "specific character", based on keywords in Twitter tweets every bit part of a promotional entrada featuring the character.[xvi] These conversations with Twitter users would dictate her personality over time and ultimately decide if she would become a "good girl" or "bad girl" in-game.[17]

Other prominent characters from the franchise such as Asuna, Leafa, Sinon, Lisbeth and Silica also feature.[2]

Development [edit]

The game was teased at Tokyo Game Show 2015 in September[13] with the working title of SAO 4.[18] Information technology was officially announced at Dengeki Bunko Fall Fest by Bandai Namco on October 3.[xix] According to Bandai Namco Games producer Yosuke Futami, the game was devised with the idea of Kirito starting the game at level one.[6] A Western release date was afterward announced, with Hollow Realization releasing in Japan on October 27 and internationally on November 8.[xx] The North American Vita release is digital-only.[12]

Players who pre-ordered Sword Art Online: Hollow Realization via the PlayStation Store in Nihon proceeds a one-calendar week early admission into office of the game's master story.[12] The game will characteristic Japanese voices coupled with English, French, German, Italian, and Castilian subtitles.[21] The opening theme is "Windia" by Luna Haruna.[22] The ending theme is "Ii of Us" by Haruka Tomatsu. An advertizing campaign for the game, titled "Sword Fine art On-Nyaine", featured cats playing with toys but with Hollow Realization sounds dubbed over them.[23]

A DLC called Chapter 1: Explorer of Illusory Mists became bachelor starting on May 16, 2017.[24] On July 21, 2017 the second expansion[25] was released with the title Chapter Two: Tuner of Causality. The last postal service-release content was released on September 26, 2017 endmost the Abyss of the Shrine Maiden saga and information technology was titled Affiliate III: The One Who Opposes God released on September 26, 2017.[26] [27]

Reception [edit]

Sword Fine art Online: Hollow Realization received "mixed or boilerplate" reviews, according to video game review aggregator Metacritic.[28] [29] Both PlayStation four and Vita versions received final scores of 32/40 by Famitsu, beingness awarded ix, 8, 7 and 8 by four individual reviewers.[32]

References [edit]

  1. ^ てけおん (April 25, 2016). "『SAO ホロウ・リアリゼーション』の発売日が10月27日に決定!". Dengeki Online. Retrieved April 25, 2016.
  2. ^ a b c d eastward Paolo Togonon, Miguel (fifteen March 2016). "'Sword Art Online: Hollow Realization' PS4 release date attack 2016 in North America; Bandai Namco stream new gameplay trailer, crossover with '.hack' anime". Yibada. Retrieved April 19, 2016.
  3. ^ Romano, Sal (23 Dec 2015). "Sword Fine art Online: Hollow Realization coming w in 2016". Gematsu. Retrieved Apr 19, 2016.
  4. ^ "Sword Art Online: Hollow Realization and Fatal Bullet for Switch launch in spring and summer 2019". Gematsu. 17 Dec 2018. Retrieved December 17, 2018.
  5. ^ James, Thomas (October 4, 2014). "First Sword Fine art Online: Lost Song gameplay details". Gematsu. Retrieved September 23, 2015.
  6. ^ a b c Romano, Sal (Oct half-dozen, 2015). "Sword Art Online: Hollow Realization start details". Gematsu. Retrieved October seven, 2015.
  7. ^ a b c Romano, Sal (Oct 14, 2015). "Sword Art Online: Hollow Realization is fix in Ainground". Gematsu. Retrieved October 14, 2015.
  8. ^ a b Romano, Sal (March 22, 2016). "Sword Fine art Online: Hollow Realization introduces character customization, marshland area, and Named Monsters". Gematsu. Retrieved Baronial vi, 2016.
  9. ^ a b Aguda, Patrick (June 9, 2016). "Sword Art Online: Hollow Realization, More Characters and Details". Operation Rainfall . Retrieved August half dozen, 2016.
  10. ^ a b Martinez, Phillip (April 8, 2016). "'Sword Art Online: Hollow Realization' Gameplay Footage Shows Monster Fighting And Combos". iDigitalTimes. Archived from the original on June xiv, 2016. Retrieved Baronial six, 2016.
  11. ^ a b c Romano, Sal (13 October 2016). "Interview: Sword Fine art Online: Hollow Realization producer Yosuke Futami at NYCC 2016". Gematsu. Retrieved 1 November 2016.
  12. ^ a b c d Romano, Sal (19 October 2016). "Sword Fine art Online: Hollow Realization details Japanese early on access version, first PS Vita gameplay". Gematsu. Retrieved 1 November 2016.
  13. ^ a b Romano, Sal (Oct iv, 2015). "Sword Art Online: Hollow Realization announced for PS4, PS Vita". Gematsu. Retrieved October 4, 2015.
  14. ^ Halestorm, Bradly (March 14, 2016). "Sword Art Online: Hollow Realization Headed West This Year, Gameplay Shown". Hardcore Gamer. Retrieved April nineteen, 2016.
  15. ^ "Sword Art Online: Hollow Realization Game's English language-Subtitled Trailer Now Lists 2016 Appointment". Anime News Network. March 14, 2016. Retrieved March fourteen, 2016.
  16. ^ D'Anastasio, Cecilia. "Latest Sword Art Online Game Lets Twitter 'Raise' A Character". Kotaku . Retrieved 1 November 2016.
  17. ^ Dennison, Kara. "Help Train the Newest "Sword Art Online" NPC". Crunchyroll News. Retrieved 1 November 2016.
  18. ^ てけおん (October 4, 2015). "ゲーム『SAO』第4弾は"ホロウ"の後継作! MMOらしさとアクション性を両立させた作品に" (in Japanese). Dengeki Online. Retrieved Oct 4, 2015.
  19. ^ Storm, Bradly (Oct 3, 2015). "New Sword Art Online Game Scheduled for Release Next Yr". Hardcore Gamer. Retrieved October 4, 2015.
  20. ^ MacGregor, Kyle (April 23, 2016). "Sword Art Online: Hollow Realization coming due west this fall". Destructoid . Retrieved August half dozen, 2016.
  21. ^ "Sword Art Online: Hollow Realization Videos Showcase Battle Actions, Boss Battle". Anime News Network . Retrieved April xix, 2016.
  22. ^ "Sword Fine art Online Hollow Realization PS4/PS Vita Game'south 3rd Trailer Previews Luna Haruna'southward Theme Vocal (Update)". Anime News Network . Retrieved June 27, 2015.
  23. ^ Dennison, Kara. ""Sword Art Online: Hollow Realization" Shares Cat Videos on YouTube". Crunchyroll News. Retrieved 1 November 2016.
  24. ^ "BANDAI NAMCO Entertainment America – More fun for everyone!". www.bandainamcoent.com . Retrieved 2017-05-xvi .
  25. ^ "Sword Art Online: Hollow Realization DLC 'Affiliate Two: Tuner of Causality' launches July 21 in the west - Gematsu". Gematsu. 2017-07-20. Retrieved 2018-02-24 .
  26. ^ "Sword Art Online: Hollow Realization'due south Tertiary And Last DLC Chapter Releases Today - Siliconera". Siliconera. 2017-09-26. Retrieved 2022-04-24 .
  27. ^ "Sword Art Online: Hollow Realization'southward Third Chapter DLC Gets New Trailer and Details". DualShockers. 2017-06-26. Retrieved 2018-02-24 .
  28. ^ a b "Sword Art Online: Hollow Realization for PlayStation iv Reviews". Metacritic. CBS Interactive. Retrieved November 16, 2016.
  29. ^ a b "Sword Art Online: Hollow Realization for PlayStation Vita Reviews". Metacritic. CBS Interactive. Retrieved August 12, 2018.
  30. ^ "Sword Art Online: Hollow Realization - Deluxe Edition for Switch Reviews". Metacritic. CBS Interactive. Retrieved March 27, 2020.
  31. ^ Tolentino, Josh (December vii, 2016). "Review: Sword Art Online: Hollow Realization". Destructoid . Retrieved December 7, 2016.
  32. ^ a b Romano, Sal (October 18, 2016). "Famitsu Review Scores: Issue 1455". Gematsu. Retrieved Oct 18, 2016.
  33. ^ Hawkins, Janine (December 12, 2016). "Sword Art Online: Hollow Realization Review". GameSpot . Retrieved Dec 12, 2016.
  34. ^ Ingenito, Vince (November sixteen, 2016). "Sword Art Online: Hollow Realization Review". IGN . Retrieved November sixteen, 2016.

External links [edit]

  • Official website (in Japanese)
  • Official website (in English)
  • Game'southward Manual - PS4 (in English language)

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Source: https://en.wikipedia.org/wiki/Sword_Art_Online:_Hollow_Realization

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